Private Event Server
Offline 217.25.167.52:28035 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:04 UTC5d ago | 0° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Private Event Server?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Private Event Server?
Its rhythm cannot yet be told: too few of Private Event Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 5 days 18 hours ago.
Player counts
How busy is Private Event Server?
The last time Private Event Server was seen was 5 days 18 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1.
How does Private Event Server rank against other Rust servers?
Ranked #14,830 on seven-day player hours, Private Event Server is in the top 67% of all ranked servers.
Map and rules
Which map does Private Event Server run?
The game generates the procedural map on Private Event Server.
What are the rules and settings on Private Event Server?
The name Private Event Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Private Event Server run?
Rust network protocol 2634 and build 167398 is the build Private Event Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Private Event Server online, and how reliable is it?
Private Event Server is down just now; the last sighting was 5 days 18 hours ago. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. It first appears in Rust Heatmap records on 21 October 2026.
Where is Private Event Server located?
A region is not published for Private Event Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 217.25.167.52:28035.
Tags
Which Rust Heatmap lists and filters include Private Event Server?
These Rust Heatmap lists include Private Event Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Private Event Server mean?
gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Private Event Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Private Event Server?
To join by console, open it with F1 in Rust and enter client.connect 217.25.167.52:28035. Or press Launch Rust on this page, which connects you through Steam.