MiniCore Dev
Offline 217.217.244.22:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on MiniCore Dev?
Its rhythm cannot yet be told: too few of MiniCore Dev's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 29 days 17 hours ago.
Player counts
How busy is MiniCore Dev?
Last seen 28 days 12 hours ago, MiniCore Dev is offline at the moment.
How does MiniCore Dev rank against other Rust servers?
Ranked #16,699 on seven-day player hours, MiniCore Dev is in the top 70% of all ranked servers.
Settings and rules
Which map does MiniCore Dev run?
The game generates the procedural map on MiniCore Dev.
What are the rules and settings on MiniCore Dev?
A gather rate is not given in the name MiniCore Dev. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does MiniCore Dev run?
Rust network protocol 2633 and build 165217 on Windows is what MiniCore Dev runs. Steam updates your game for you, and the protocol has to match for you to join.
Is MiniCore Dev online, and how reliable is it?
MiniCore Dev is down just now; the last sighting was 28 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 30 September 2026.
Where is MiniCore Dev located?
Nothing about a region comes from MiniCore Dev. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 217.217.244.22:28015.
Tags
Which Rust Heatmap lists and filters include MiniCore Dev?
Modded Rust servers, by live population are the Rust Heatmap lists that MiniCore Dev fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MiniCore Dev mean?
The game's server browser reads the tags MiniCore Dev publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join MiniCore Dev?
Press F1 in Rust to open the console, then enter client.connect 217.217.244.22:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.