MiniCore Dev
Offline 217.217.244.19:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:28 UTC26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MiniCore Dev?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on MiniCore Dev?
Its rhythm cannot yet be told: too few of MiniCore Dev's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 21 hours ago.
Player counts
How busy is MiniCore Dev?
MiniCore Dev went quiet 26 days 21 hours ago and is offline right now.
How does MiniCore Dev rank against other Rust servers?
Player hours over seven days put MiniCore Dev at #15,903, in the top 70% of ranked servers.
Rules and settings
What are the rules and settings on MiniCore Dev?
The name MiniCore Dev does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does MiniCore Dev run?
The build on MiniCore Dev is Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is MiniCore Dev online, and how reliable is it?
MiniCore Dev is down just now; the last sighting was 26 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 2 October 2026.
Where is MiniCore Dev located?
Nothing about a region comes from MiniCore Dev. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 217.217.244.19:28015 is its address.
Tags
Which Rust Heatmap lists and filters include MiniCore Dev?
The Rust Heatmap lists that MiniCore Dev fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on MiniCore Dev mean?
The game's server browser reads the tags MiniCore Dev publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join MiniCore Dev?
Enter client.connect 217.217.244.19:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.