[EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP
Online 217.160.242.7:28115 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, and #517 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:01 UTC, in 4h. Every Monday at 19:01, every Thursday at 18:01 and every Friday at 00:05 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 01:05 UTC2d ago | 0° | – | running | 0 |
| Mon 26 Oct, 19:01 UTC2d ago | 0° | – | 0.3 days | 0 |
| Fri 23 Oct, 00:05 UTC6d ago | 0° | – | 3.8 days | 0 |
| Thu 22 Oct, 18:01 UTC6d ago | 0° | – | 0.3 days | 0 |
| Mon 19 Oct, 18:05 UTC9d ago | 0° | – | 3 days | 0 |
| Fri 16 Oct, 00:05 UTC13d ago | 1° | halved by day 2 | 3.8 days | 0 |
| Thu 15 Oct, 18:05 UTC13d ago | 1° | – | 0.3 days | 0 |
| Mon 12 Oct, 18:05 UTC16d ago | 0° | – | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?
The wipe rhythm on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP is every Monday at 19:01, every Thursday at 18:01 and every Friday at 00:05 UTC. Due on Thursday 29 October at 18:01 UTC: the next wipe. The world in play now was made 2 days 12 hours ago.
Player counts
How busy is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?
The current population of [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP is 0, against 100 slots. The average across the last seven days is 0 players.
How does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP rank against other Rust servers?
Player hours over seven days put [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP at #15,326, in the top 69% of ranked servers. The trio group puts it at #517.
Settings and rules
Which map does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP run?
A procedural map of size 3,500 with seed 254662952, generated by the game, runs on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?
[EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP's name indicates a gather rate of 2x. 3 players is the maximum group size (trio). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP run?
Rust network protocol 2634 and build 167231 on Linux is what [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP runs. To join, your game must match the protocol; Steam handles the update.
Is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP online, and how reliable is it?
Online now: [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP. Its reported uptime dates the last restart to about 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 9 October 2026.
Where is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP located?
By its name, [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP points to Europe, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 217.160.242.7:28115 is its address.
Does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP run smoothly?
It averaged 147 server fps over the last 48 hours, with a low of 60. Entities peaked at 67,273, counting buildings, deployables and all the rest of the world. At its peak it held 2,621 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?
The Rust Heatmap lists that [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP fits are: Trio Rust servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 3 days; Gather rate: 2x brings it up.
What do the server tags on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP mean?
These are the tags [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts3 (Group limit): Teams cap at 3; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?
Enter client.connect 217.160.242.7:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
