My Private PvE Server
Offline 217.155.248.222:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:03 UTC26d ago | 1° | – | running | 1 |
| Wed 23 Sep, 10:58 UTC35d ago | 1° | held half | 9.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Private PvE Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on My Private PvE Server?
Its rhythm cannot yet be told: too few of My Private PvE Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 11 hours ago.
Population
How busy is My Private PvE Server?
Last seen 26 days 9 hours ago, My Private PvE Server is offline at the moment.
How does My Private PvE Server rank against other Rust servers?
The top 61% of ranked servers includes My Private PvE Server, at #13,842 for player hours over the last seven days.
Settings and rules
Which map does My Private PvE Server run?
A procedural map, generated by the game, runs on My Private PvE Server.
What are the rules and settings on My Private PvE Server?
A gather rate is not given in the name My Private PvE Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does My Private PvE Server run?
Rust network protocol 2634 and build 166586 is the build My Private PvE Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is My Private PvE Server online, and how reliable is it?
My Private PvE Server is down just now; the last sighting was 26 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 23 September 2026.
Where is My Private PvE Server located?
No region is published by My Private PvE Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 217.155.248.222:28015 is its address.
Tags
Which Rust Heatmap lists and filters include My Private PvE Server?
Modded Rust servers, by live population are the Rust Heatmap lists that My Private PvE Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Private PvE Server mean?
The game's server browser reads the tags My Private PvE Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): The game build here is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Private PvE Server?
Enter client.connect 217.155.248.222:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.