Rust HeatmapInfrared · players
IR live Players39,834 Servers11,696 Warm3,002 Fresh wipes · 3h90 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps

Online EU 217.154.75.143:28015 checked 8m ago

modded
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 03:00flare: a wipe in that hourThu 00:00
0
7-day average
peak 1
#14,558
rank
top 65% · #2497 in EU
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8m ago

Li2Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Li3Server performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:08 UTC25d ago 0 – running 0
Sat 3 Oct, 06:50 UTC25d ago 1 – 0.7 days 0
Fri 2 Oct, 22:48 UTC26d ago 1 – 0.3 days 0
Thu 1 Oct, 16:25 UTC27d ago 1 – 1.3 days 0
Thu 1 Oct, 00:23 UTC28d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
86 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
14 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
3 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip
EU · groups of 8+ · 22 on average
11 / 150
ShockRust | Build Обновление
EU · no group limit · 8 on average
0 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
5 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

No next wipe can be predicted: [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 2 hours ago.

Player counts

How busy is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 1.

How does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps rank against other Rust servers?

Seven-day player hours place [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps at #14,558, in the top 65% of ranked servers; within Europe it is #2,497.

Rules and settings

Which map does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps run?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

A gather rate is not given in the name [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps. Groups can contain up to 8 players, the default in the game. build & creative is the game mode, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps run?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps online, and how reliable is it?

Right now [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps shows as online. Its reported uptime dates the last restart to about 4 days 9 hours ago. 156 of 168 hours up over the last 7 full days, which is 93%. Rust Heatmap has had it on record since 1 October 2026.

Where is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps located?

With its EU tag, [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 217.154.75.143:28015 is its address.

Does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps run smoothly?

The last 48 hours brought an average of 240 server fps and a floor of 239. Entities peaked at 10, counting buildings, deployables and all the rest of the world. Memory use reached 1,851 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

Rust build servers, Rust servers tagged creative, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more.

What do the server tags on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^c (Creative): No gathering here: it is creative building, so build what you like; ^k (Build server): Practise base building and design; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

No other server we track uses the frogboot.com hostname that [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps publishes.

How to join

How do I join [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

To join by console, open it with F1 in Rust and enter client.connect 217.154.75.143:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^c
Creative No gathering here: it is creative building, so build what you like.
^k
Build server Practise base building and design.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.