RustCommerce-Session-Native
Offline 217.119.77.167:35736 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustCommerce-Session-Native?
RustCommerce-Session-Native has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 3 hours ago.
Player counts
How busy is RustCommerce-Session-Native?
RustCommerce-Session-Native went quiet 27 days 3 hours ago and is offline right now.
How does RustCommerce-Session-Native rank against other Rust servers?
The top 70% of ranked servers includes RustCommerce-Session-Native, at #15,929 for player hours over the last seven days.
Map and rules
Which map does RustCommerce-Session-Native run?
The game generates the procedural map on RustCommerce-Session-Native.
What are the rules and settings on RustCommerce-Session-Native?
The name RustCommerce-Session-Native does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RustCommerce-Session-Native run?
The build on RustCommerce-Session-Native is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustCommerce-Session-Native online, and how reliable is it?
Last seen 27 days 3 hours ago, RustCommerce-Session-Native is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 2 October 2026.
Where is RustCommerce-Session-Native located?
Nothing about a region comes from RustCommerce-Session-Native. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 217.119.77.167:35736.
Tags
Which Rust Heatmap lists and filters include RustCommerce-Session-Native?
These Rust Heatmap lists include RustCommerce-Session-Native: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on RustCommerce-Session-Native mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; rrcd962148 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags RustCommerce-Session-Native publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RustCommerce-Session-Native?
Enter client.connect 217.119.77.167:35736 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.