RustCommerce-Session-Native
Offline 217.119.77.167:33400 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustCommerce-Session-Native?
The record of RustCommerce-Session-Native's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 22 hours ago the server made the world it is on now.
Player counts
How busy is RustCommerce-Session-Native?
Last seen 26 days 22 hours ago, RustCommerce-Session-Native is offline at the moment.
How does RustCommerce-Session-Native rank against other Rust servers?
The top 70% of ranked servers includes RustCommerce-Session-Native, at #15,903 for player hours over the last seven days.
Settings and rules
Which map does RustCommerce-Session-Native run?
RustCommerce-Session-Native runs a procedural map, which the game generates.
What are the rules and settings on RustCommerce-Session-Native?
No gather rate appears in the name RustCommerce-Session-Native. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does RustCommerce-Session-Native run?
Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustCommerce-Session-Native online, and how reliable is it?
Offline at the moment: RustCommerce-Session-Native was last seen 26 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 2 October 2026.
Where is RustCommerce-Session-Native located?
No region is published by RustCommerce-Session-Native. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 217.119.77.167:33400.
Tags
Which Rust Heatmap lists and filters include RustCommerce-Session-Native?
The Rust Heatmap lists that RustCommerce-Session-Native fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustCommerce-Session-Native mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RustCommerce-Session-Native publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RustCommerce-Session-Native?
To join by console, open it with F1 in Rust and enter client.connect 217.119.77.167:33400. Or press Launch Rust on this page, which connects you through Steam.