Rust HeatmapInfrared · players
IR live Players44,156 Servers11,640 Warm3,059 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

RustCommerce-POC-Inbound-Carbon

Offline 217.119.77.167:28115 checked 32d ago

moddedcarbon
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,841
rank
top 72%
32d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 13:07 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
104 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustCommerce-POC-Inbound-Carbon?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on RustCommerce-POC-Inbound-Carbon?

The record of RustCommerce-POC-Inbound-Carbon's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 32 days 19 hours ago.

Player counts

How busy is RustCommerce-POC-Inbound-Carbon?

RustCommerce-POC-Inbound-Carbon went quiet 32 days 12 hours ago and is offline right now.

How does RustCommerce-POC-Inbound-Carbon rank against other Rust servers?

Ranked #16,841 on seven-day player hours, RustCommerce-POC-Inbound-Carbon is in the top 72% of all ranked servers.

Rules and settings

Which map does RustCommerce-POC-Inbound-Carbon run?

RustCommerce-POC-Inbound-Carbon runs a procedural map, which the game generates.

What are the rules and settings on RustCommerce-POC-Inbound-Carbon?

No gather rate appears in the name RustCommerce-POC-Inbound-Carbon. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does RustCommerce-POC-Inbound-Carbon run?

Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-POC-Inbound-Carbon runs. Steam updates your game for you, and the protocol has to match for you to join.

Is RustCommerce-POC-Inbound-Carbon online, and how reliable is it?

Offline at the moment: RustCommerce-POC-Inbound-Carbon was last seen 32 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 26 September 2026.

Where is RustCommerce-POC-Inbound-Carbon located?

A region is not published for RustCommerce-POC-Inbound-Carbon. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 217.119.77.167:28115.

Tags

Which Rust Heatmap lists and filters include RustCommerce-POC-Inbound-Carbon?

These Rust Heatmap lists include RustCommerce-POC-Inbound-Carbon: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on RustCommerce-POC-Inbound-Carbon mean?

The game's server browser reads the tags RustCommerce-POC-Inbound-Carbon publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join RustCommerce-POC-Inbound-Carbon?

Enter client.connect 217.119.77.167:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players Slot count: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.