ServerName
Offline 217.107.125.171:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 00:09 UTC36d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ServerName?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on ServerName?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 36 days 16 hours ago.
Player counts
How busy is ServerName?
Last seen 36 days 15 hours ago, ServerName is offline at the moment.
How does ServerName rank against other Rust servers?
Player hours over seven days put ServerName at #15,472, in the top 67% of ranked servers.
Rules and settings
Which map does ServerName run?
A procedural map, generated by the game, runs on ServerName.
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. To join, your game must match the protocol; Steam handles the update.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 36 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 22 September 2026.
Where is ServerName located?
A region is not published for ServerName. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 217.107.125.171:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
These Rust Heatmap lists include ServerName: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join ServerName?
Enter client.connect 217.107.125.171:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.