Rust HeatmapInfrared · players
IR live Players71,901 Servers11,757 Warm3,470 Fresh wipes · 3h213 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

ConfusedC1

Online 216.39.241.155:28215 checked 8m ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 03:00flare: a wipe in that hourThu 21:00
0
7-day average
peak 1
#9,065
rank
top 41%
9d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75103:0006:0011:0015:0018:0021:00

Hourly average and peak, UTC.

Li3Server performance

01020304003:0006:0011:0015:0018:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
65 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
267 / 310

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on ConfusedC1?

The record of ConfusedC1's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 9 days 15 hours ago.

Population

How busy is ConfusedC1?

ConfusedC1 currently has 0 of its 10 slots filled. A seven-day average of 0 players, with a peak of 1. Look at 03:00 UTC for the last 48 hours: that hour averaged 1 players.

How does ConfusedC1 rank against other Rust servers?

Player hours over seven days put ConfusedC1 at #9,065, in the top 41% of ranked servers.

Settings and rules

Which map does ConfusedC1 run?

A procedural map of size 4,000 with seed 1210029907, generated by the game, runs on ConfusedC1. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on ConfusedC1?

No gather rate appears in the name ConfusedC1. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does ConfusedC1 run?

Rust network protocol 2635 and build 168909 on Linux is what ConfusedC1 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ConfusedC1 online, and how reliable is it?

The server is up at the moment: ConfusedC1 is online. About 12 hours ago is when it last restarted, by its own uptime figure. It was up 91 of 168 hours across the last 7 full days, or 54% of the time. Rust Heatmap has had it on record since 20 October 2026.

Where is ConfusedC1 located?

No region is published by ConfusedC1. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 216.39.241.155:28215.

Does ConfusedC1 run smoothly?

It averaged 8 server fps over the last 48 hours, with a low of 5. The world held as many as 92,527 entities, buildings and deployables included. Memory use reached 2,662 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include ConfusedC1?

Modded Rust servers, by live population are the Rust Heatmap lists that ConfusedC1 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ConfusedC1 mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags ConfusedC1 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join ConfusedC1?

Enter client.connect 216.39.241.155:28215 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.