Rust HeatmapInfrared · players
IR live Players52,794 Servers11,689 Warm3,085 Fresh wipes · 3h112 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Atlas Hub US Testing

Offline 216.39.240.33:28210 checked 30d ago

weekly wipes moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,859
rank
top 71%
480d ago
last wipe
weekly schedule
2d 10h
next wipe
Sun 1 Nov, 12:33 UTC
UTC checked 30d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Sunday 1 November, 12:33 UTC, in 2d 10h. Weekly: 7 days after its last wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Echo Rust - Sandbox
NA · groups of 32+ · weekly · 2 on average
1 / 50
160 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 12 on average
16 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 6 on average
5 / 200
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
2 / 125
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Atlas Hub US Testing?

An estimate from weekly: 7 days after its last wipe gives Atlas Hub US Testing's next wipe. Sunday 1 November at 12:33 UTC is when its next wipe is due. The world it runs now dates from 480 days 13 hours ago. The tags list a weekly wipe.

Population

How busy is Atlas Hub US Testing?

Last seen 30 days 6 hours ago, Atlas Hub US Testing is offline at the moment.

How does Atlas Hub US Testing rank against other Rust servers?

The top 71% of ranked servers includes Atlas Hub US Testing, at #16,859 for player hours over the last seven days.

Map and rules

What are the rules and settings on Atlas Hub US Testing?

The name Atlas Hub US Testing does not specify a gather rate. 30 players is the cap for groups. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Atlas Hub US Testing run?

The build on Atlas Hub US Testing is Rust network protocol 2633 and build 125476, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Atlas Hub US Testing online, and how reliable is it?

Atlas Hub US Testing is down just now; the last sighting was 30 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 26 September 2026.

Where is Atlas Hub US Testing located?

There is no region tag on Atlas Hub US Testing, though the name points to North America; the region code is us1. Rust Heatmap shows the location a server states. It does not look up the machine's location. 216.39.240.33:28210 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Atlas Hub US Testing?

Rust aim training servers, Rust battlefield servers, Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Atlas Hub US Testing fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on Atlas Hub US Testing mean?

These are the tags Atlas Hub US Testing publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts30 (Group limit): A team holds no more than 30; v2633 (Protocol): To join, run the same version: game protocol 2633; cs125476 (Build): Build 125476; ptrak (Networking): Standard game networking here, which is RakNet; $rus1 (Region code): Region code: us1; ^w (Weekly): It wipes once a week; ^c (Creative): No gathering here: it is creative building, so build what you like; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^j (Battle royale): Gather loot, then fight as the zone closes; ^k (Build server): Design and practise bases; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; US (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; rustmaps (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Atlas Hub US Testing?

Enter client.connect 216.39.240.33:28210 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts30
Group limit A team holds no more than 30.
v2633
Protocol To join, run the same version: game protocol 2633.
cs125476
Build Build 125476.
ptrak
Networking Standard game networking here, which is RakNet.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^c
Creative No gathering here: it is creative building, so build what you like.
^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield Kits and high rates drive the fast PvP here.
^j
Battle royale Gather loot, then fight as the zone closes.
^k
Build server Design and practise bases.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

US
Custom tag This is not a standard Rust tag: a plugin or the owner set it.
rustmaps
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.