Atlas Hub US Testing
Offline 216.39.240.33:28210 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 2d 10h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Atlas Hub US Testing?
An estimate from weekly: 7 days after its last wipe gives Atlas Hub US Testing's next wipe. Sunday 1 November at 12:33 UTC is when its next wipe is due. The world it runs now dates from 480 days 13 hours ago. The tags list a weekly wipe.
Population
How busy is Atlas Hub US Testing?
Last seen 30 days 6 hours ago, Atlas Hub US Testing is offline at the moment.
How does Atlas Hub US Testing rank against other Rust servers?
The top 71% of ranked servers includes Atlas Hub US Testing, at #16,859 for player hours over the last seven days.
Map and rules
What are the rules and settings on Atlas Hub US Testing?
The name Atlas Hub US Testing does not specify a gather rate. 30 players is the cap for groups. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Atlas Hub US Testing run?
The build on Atlas Hub US Testing is Rust network protocol 2633 and build 125476, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Atlas Hub US Testing online, and how reliable is it?
Atlas Hub US Testing is down just now; the last sighting was 30 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 26 September 2026.
Where is Atlas Hub US Testing located?
There is no region tag on Atlas Hub US Testing, though the name points to North America; the region code is us1. Rust Heatmap shows the location a server states. It does not look up the machine's location. 216.39.240.33:28210 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Atlas Hub US Testing?
Rust aim training servers, Rust battlefield servers, Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Atlas Hub US Testing fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Atlas Hub US Testing mean?
These are the tags Atlas Hub US Testing publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts30 (Group limit): A team holds no more than 30; v2633 (Protocol): To join, run the same version: game protocol 2633; cs125476 (Build): Build 125476; ptrak (Networking): Standard game networking here, which is RakNet; $rus1 (Region code): Region code: us1; ^w (Weekly): It wipes once a week; ^c (Creative): No gathering here: it is creative building, so build what you like; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^j (Battle royale): Gather loot, then fight as the zone closes; ^k (Build server): Design and practise bases; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; US (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; rustmaps (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Atlas Hub US Testing?
Enter client.connect 216.39.240.33:28210 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.