Rust HeatmapInfrared · players
IR live Players32,367 Servers11,640 Warm2,784 Fresh wipes · 3h73 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Fallout DND Solo7

Online 216.245.177.3:28035 checked 9m ago

moddedoxide
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 05:00flare: a wipe in that hourThu 03:00
0
7-day average
peak –
#15,349
rank
top 69%
137d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Fallout DND Solo7?

Its rhythm cannot yet be told: too few of Fallout DND Solo7's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 137 days 12 hours ago.

Population

How busy is Fallout DND Solo7?

The current population of Fallout DND Solo7 is 0, against 30 slots. The average across the last seven days is 0 players.

How does Fallout DND Solo7 rank against other Rust servers?

Player hours over seven days put Fallout DND Solo7 at #15,349, in the top 69% of ranked servers.

Map and rules

Which map does Fallout DND Solo7 run?

Fallout DND Solo7 runs a procedural map of size 2,270 with seed 1586544950, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Fallout DND Solo7?

No gather rate appears in the name Fallout DND Solo7. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Fallout DND Solo7 run?

Rust network protocol 2627 and build 154033 is the build Fallout DND Solo7 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Fallout DND Solo7 online, and how reliable is it?

Right now Fallout DND Solo7 shows as online. The uptime it reports puts the last restart at about 41 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Fallout DND Solo7 located?

No region is published by Fallout DND Solo7. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 216.245.177.3:28035.

Does Fallout DND Solo7 run smoothly?

Average server fps over the last 48 hours was 119; it never dropped below 117. Entities peaked at 24,123, counting buildings, deployables and all the rest of the world. At its peak it held 2,997 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Fallout DND Solo7?

The Rust Heatmap lists that Fallout DND Solo7 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Fallout DND Solo7 mean?

The game's server browser reads the tags Fallout DND Solo7 publishes: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): Slot count: 30; ts8 (Group limit): At most 8 per team: the default the game ships with; v2627 (Protocol): To join, run the same version: game protocol 2627; cs154033 (Build): Build 154033; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Fallout DND Solo7?

Enter client.connect 216.245.177.3:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2627,gmrust,cs154033,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players Slot count: 30.
ts8
Group limit At most 8 per team: the default the game ships with.
v2627
Protocol To join, run the same version: game protocol 2627.
cs154033
Build Build 154033.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.