Rust HeatmapInfrared · players
IR live Players53,885 Servers11,698 Warm3,236 Fresh wipes · 3h139 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–30° · slots

RUST Server

Offline 216.245.177.2:28025 checked 59m ago

moddedcarbon
Sp1 · players now 2/ 30
7% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 11:00flare: a wipe in that hourThu 08:00
0
7-day average
peak 3
#4,878
rank
top 22%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 59m ago

Li2Players

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
129 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on RUST Server?

Its rhythm cannot yet be told: too few of RUST Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 23 days 12 hours ago.

Player counts

How busy is RUST Server?

RUST Server went quiet 59 minutes ago and is offline right now. The average across the last seven days is 0 players; the peak reached 3. Its busiest point in the last 48 hours was 07:00 UTC, averaging 2 players.

How does RUST Server rank against other Rust servers?

The top 22% of ranked servers includes RUST Server, at #4,878 for player hours over the last seven days.

Rules and settings

Which map does RUST Server run?

A procedural map of size 3,500 with seed 648252, generated by the game, runs on RUST Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on RUST Server?

A gather rate is not given in the name RUST Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does RUST Server run?

Rust network protocol 2635 and build 168909 is the build RUST Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RUST Server online, and how reliable is it?

RUST Server is down just now; the last sighting was 59 minutes ago. About 5 days 4 hours ago is when it last restarted, by its own uptime figure. 145 of 168 hours up over the last 7 full days, which is 86%. Rust Heatmap has had it on record since 5 October 2026.

Where is RUST Server located?

Nothing about a region comes from RUST Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 216.245.177.2:28025 is its address.

Does RUST Server run smoothly?

Average server fps over the last 48 hours was 99; it never dropped below 78. Entities peaked at 72,407, counting buildings, deployables and all the rest of the world. Memory use reached 3,457 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include RUST Server?

Modded Rust servers, by live population are the Rust Heatmap lists that RUST Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RUST Server mean?

The game's server browser reads the tags RUST Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): Slot count: 30; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RUST Server?

Enter client.connect 216.245.177.2:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp30
Max players Slot count: 30.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.