Rust HeatmapInfrared · players
IR live Players32,618 Servers11,652 Warm2,799 Fresh wipes · 3h77 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

RUST Server

Online 216.245.177.29:28045 checked 12m ago

moddedcarbon
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 05:00flare: a wipe in that hourThu 03:00
0
7-day average
peak –
#15,349
rank
top 69%
75d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on RUST Server?

RUST Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 75 days 3 hours ago.

Player counts

How busy is RUST Server?

Of 30 slots on RUST Server, 0 are in use right now. A seven-day average of 0 players.

How does RUST Server rank against other Rust servers?

The top 69% of ranked servers includes RUST Server, at #15,349 for player hours over the last seven days.

Rules and settings

Which map does RUST Server run?

A procedural map of size 3,500 with seed 648252, generated by the game, runs on RUST Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RUST Server?

No gather rate appears in the name RUST Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does RUST Server run?

The build on RUST Server is Rust network protocol 2632 and build 160556, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is RUST Server online, and how reliable is it?

Right now RUST Server shows as online. About 5 days 20 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is RUST Server located?

A region is not published for RUST Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 216.245.177.29:28045 is its address.

Does RUST Server run smoothly?

It averaged 105 server fps over the last 48 hours, with a low of 84. Buildings, deployables and the rest of the world came to as much as 69,724 entities. At its peak it held 3,297 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include RUST Server?

The Rust Heatmap lists that RUST Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RUST Server mean?

These are the tags RUST Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The server runs game protocol 2632, so your game has to match it; cs160556 (Build): The game build here is 160556; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RUST Server?

Press F1 in Rust to open the console, then enter client.connect 216.245.177.29:28045. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players The slot count is 30.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol The server runs game protocol 2632, so your game has to match it.
cs160556
Build The game build here is 160556.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.