RustStyle - Pelican
Offline 216.152.156.162:28025 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustStyle - Pelican?
The record of RustStyle - Pelican's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 8 days 21 hours ago.
Population
How busy is RustStyle - Pelican?
Last seen 5 days 22 hours ago, RustStyle - Pelican is offline at the moment. A seven-day average of 0 players.
How does RustStyle - Pelican rank against other Rust servers?
Ranked #15,323 on seven-day player hours, RustStyle - Pelican is in the top 69% of all ranked servers.
Settings and rules
Which map does RustStyle - Pelican run?
The game generates the procedural map on RustStyle - Pelican.
What are the rules and settings on RustStyle - Pelican?
A gather rate is not given in the name RustStyle - Pelican. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does RustStyle - Pelican run?
Rust network protocol 2634 and build 167781 on Linux is what RustStyle - Pelican runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustStyle - Pelican online, and how reliable is it?
Offline at the moment: RustStyle - Pelican was last seen 5 days 22 hours ago. 37 of 168 hours up over the last 7 full days, which is 22%. Rust Heatmap has had it on record since 20 October 2026.
Where is RustStyle - Pelican located?
A region is not published for RustStyle - Pelican. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 216.152.156.162:28025.
Tags
Which Rust Heatmap lists and filters include RustStyle - Pelican?
Modded Rust servers, by live population are the Rust Heatmap lists that RustStyle - Pelican fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on RustStyle - Pelican mean?
gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags RustStyle - Pelican publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustStyle - Pelican?
To join by console, open it with F1 in Rust and enter client.connect 216.152.156.162:28025. Or press Launch Rust on this page, which connects you through Steam.