GAME_RUST
Offline 216.147.125.203:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on GAME_RUST?
The record of GAME_RUST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server.
Player counts
How busy is GAME_RUST?
Last seen 6 days 5 hours ago, GAME_RUST is offline at the moment. A seven-day average of 0 players.
How does GAME_RUST rank against other Rust servers?
Player hours over seven days put GAME_RUST at #15,268, in the top 68% of ranked servers.
Settings and rules
Which map does GAME_RUST run?
GAME_RUST runs a procedural map, which the game generates.
What are the rules and settings on GAME_RUST?
No gather rate appears in the name GAME_RUST. A group limit is not made public. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does GAME_RUST run?
Rust network protocol 1805 on Windows is what GAME_RUST runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is GAME_RUST online, and how reliable is it?
Last seen 6 days 5 hours ago, GAME_RUST is offline right now. 2 of 144 hours up over the last 6 full days, which is 1%. The first record of it on Rust Heatmap is 22 October 2026.
Where is GAME_RUST located?
Nothing about a region comes from GAME_RUST. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 216.147.125.203:28015.
Lists and filters
Which Rust Heatmap lists and filters include GAME_RUST?
Modded Rust servers, by live population are the Rust Heatmap lists that GAME_RUST fits. You will find it under these filters on the server list: Type: Modded.
What do the server tags on GAME_RUST mean?
These are the tags GAME_RUST publishes for the game's server browser to read: mp20 (Max players): This server has 20 slots; v1805 (Protocol): Your game must match protocol 1805 to get in; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Settings or plugins alter the game, which puts it under Modded; h3f8af68b (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join GAME_RUST?
Enter client.connect 216.147.125.203:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.