edman.se
Offline 213.80.103.210:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on edman.se?
Its rhythm cannot yet be told: too few of edman.se's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 9 days 5 hours ago.
Population
How busy is edman.se?
Last seen 45 hours ago, edman.se is offline at the moment. The average across the last seven days is 1 players; the peak reached 2.
How does edman.se rank against other Rust servers?
Ranked #5,957 on seven-day player hours, edman.se is in the top 27% of all ranked servers.
Settings and rules
Which map does edman.se run?
The map on edman.se is procedural, size 4,000 with seed 1615737160, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on edman.se?
The name edman.se does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does edman.se run?
Rust network protocol 2635 and build 168909 is the build edman.se runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is edman.se online, and how reliable is it?
edman.se is down just now; the last sighting was 45 hours ago. About 1 hours ago is when it last restarted, by its own uptime figure. It was up 44 of 168 hours across the last 7 full days, or 26% of the time. Rust Heatmap has had it on record since 18 October 2026.
Where is edman.se located?
Nothing about a region comes from edman.se. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 213.80.103.210:28015.
Does edman.se run smoothly?
Average server fps over the last 48 hours was 70; it never dropped below 70. Entities peaked at 90,340, counting buildings, deployables and all the rest of the world. The highest memory use was 1,703 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include edman.se?
These Rust Heatmap lists include edman.se: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on edman.se mean?
These are the tags edman.se publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join edman.se?
To join by console, open it with F1 in Rust and enter client.connect 213.80.103.210:28015. Or press Launch Rust on this page, which connects you through Steam.
