Rust HeatmapInfrared · players
IR live Players56,761 Servers11,726 Warm3,425 Fresh wipes · 3h136 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–15° · slots

nameserver

Offline 213.59.151.78:28015 checked 31d ago

moddedoxide
Sp1 · players now 1/ 15
7% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,139
rank
top 61%
32d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 22:47 UTC32d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
63 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
61 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
13 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on nameserver?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on nameserver?

The record of nameserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 32 days ago.

Player counts

How busy is nameserver?

The last time nameserver was seen was 31 days 23 hours ago, and it is offline now.

How does nameserver rank against other Rust servers?

The top 61% of ranked servers includes nameserver, at #14,139 for player hours over the last seven days.

Map and rules

Which map does nameserver run?

A procedural map, generated by the game, runs on nameserver.

What are the rules and settings on nameserver?

A gather rate is not given in the name nameserver. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does nameserver run?

The build on nameserver is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is nameserver online, and how reliable is it?

Offline at the moment: nameserver was last seen 31 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 25 September 2026.

Where is nameserver located?

No region is published by nameserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 213.59.151.78:28015.

Tags

Which Rust Heatmap lists and filters include nameserver?

These Rust Heatmap lists include nameserver: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on nameserver mean?

gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags nameserver publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join nameserver?

Enter client.connect 213.59.151.78:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players The slot count is 15.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.