Debclaude Privatserver
Offline 213.55.217.203:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 02:03 UTC14d ago | 0° | – | running | 0 |
| Sun 4 Oct, 19:38 UTC24d ago | 1° | halved by day 9 | 10.3 days | 0 |
| Tue 15 Sep, 21:23 UTC43d ago | 1° | halved by day 8 | 18.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Debclaude Privatserver?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 8.5 when it did not hold.
What is the wipe schedule on Debclaude Privatserver?
No next wipe can be predicted: Debclaude Privatserver wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 14 days 6 hours ago.
Population
How busy is Debclaude Privatserver?
Debclaude Privatserver went quiet 8 days 13 hours ago and is offline right now.
How does Debclaude Privatserver rank against other Rust servers?
Ranked #15,383 on seven-day player hours, Debclaude Privatserver is in the top 70% of all ranked servers.
Rules and settings
What are the rules and settings on Debclaude Privatserver?
A gather rate is not given in the name Debclaude Privatserver. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Debclaude Privatserver run?
Rust network protocol 2634 and build 167781 is the build Debclaude Privatserver runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Debclaude Privatserver online, and how reliable is it?
Debclaude Privatserver is down just now; the last sighting was 8 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 September 2026.
Where is Debclaude Privatserver located?
A region is not published for Debclaude Privatserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 213.55.217.203:28015.
Tags
Which Rust Heatmap lists and filters include Debclaude Privatserver?
The Rust Heatmap lists that Debclaude Privatserver fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Debclaude Privatserver mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Debclaude Privatserver publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Debclaude Privatserver?
Press F1 in Rust to open the console, then enter client.connect 213.55.217.203:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.