MGCDRP | RustPvEDE - TestServer
Offline 213.220.150.92:28025 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 14:29 UTC8d ago | 0° | – | running | 0 |
| Tue 20 Oct, 23:14 UTC8d ago | 0° | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on MGCDRP | RustPvEDE - TestServer?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on MGCDRP | RustPvEDE - TestServer?
MGCDRP | RustPvEDE - TestServer has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 8 days 6 hours ago.
Player counts
How busy is MGCDRP | RustPvEDE - TestServer?
Last seen 8 days 5 hours ago, MGCDRP | RustPvEDE - TestServer is offline at the moment.
How does MGCDRP | RustPvEDE - TestServer rank against other Rust servers?
Ranked #15,437 on seven-day player hours, MGCDRP | RustPvEDE - TestServer is in the top 69% of all ranked servers.
Settings and rules
What are the rules and settings on MGCDRP | RustPvEDE - TestServer?
A gather rate is not given in the name MGCDRP | RustPvEDE - TestServer. 24 players is the cap for groups. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does MGCDRP | RustPvEDE - TestServer run?
Rust network protocol 2634 and build 167781 on Windows is what MGCDRP | RustPvEDE - TestServer runs. To join, your game must match the protocol; Steam handles the update.
Is MGCDRP | RustPvEDE - TestServer online, and how reliable is it?
Offline at the moment: MGCDRP | RustPvEDE - TestServer was last seen 8 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 20 October 2026.
Where is MGCDRP | RustPvEDE - TestServer located?
No region is published by MGCDRP | RustPvEDE - TestServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 213.220.150.92:28025.
Lists and filters
Which Rust Heatmap lists and filters include MGCDRP | RustPvEDE - TestServer?
Modded Rust servers, by live population are the Rust Heatmap lists that MGCDRP | RustPvEDE - TestServer fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MGCDRP | RustPvEDE - TestServer mean?
The game's server browser reads the tags MGCDRP | RustPvEDE - TestServer publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The slot count is 100; ts24 (Group limit): Teams cap at 24; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join MGCDRP | RustPvEDE - TestServer?
To join by console, open it with F1 in Rust and enter client.connect 213.220.150.92:28025. Or press Launch Rust on this page, which connects you through Steam.