MGCDRP | RustPvEDE - TestServer
Offline 213.220.150.92:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 14:39 UTC7d ago | 1° | – | running | 0 |
| Wed 21 Oct, 00:01 UTC8d ago | 1° | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on MGCDRP | RustPvEDE - TestServer?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on MGCDRP | RustPvEDE - TestServer?
The record of MGCDRP | RustPvEDE - TestServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 18 hours ago the server made the world it is on now.
Population
How busy is MGCDRP | RustPvEDE - TestServer?
The last time MGCDRP | RustPvEDE - TestServer was seen was 7 days 17 hours ago, and it is offline now.
How does MGCDRP | RustPvEDE - TestServer rank against other Rust servers?
Ranked #13,949 on seven-day player hours, MGCDRP | RustPvEDE - TestServer is in the top 63% of all ranked servers.
Rules and settings
What are the rules and settings on MGCDRP | RustPvEDE - TestServer?
A gather rate is not given in the name MGCDRP | RustPvEDE - TestServer. 24 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does MGCDRP | RustPvEDE - TestServer run?
The build on MGCDRP | RustPvEDE - TestServer is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is MGCDRP | RustPvEDE - TestServer online, and how reliable is it?
Last seen 7 days 17 hours ago, MGCDRP | RustPvEDE - TestServer is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 20 October 2026.
Where is MGCDRP | RustPvEDE - TestServer located?
No region is published by MGCDRP | RustPvEDE - TestServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 213.220.150.92:28015 is its address.
Tags
Which Rust Heatmap lists and filters include MGCDRP | RustPvEDE - TestServer?
These Rust Heatmap lists include MGCDRP | RustPvEDE - TestServer: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MGCDRP | RustPvEDE - TestServer mean?
These are the tags MGCDRP | RustPvEDE - TestServer publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): The slot count is 100; ts24 (Group limit): The team limit is 24; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join MGCDRP | RustPvEDE - TestServer?
To join by console, open it with F1 in Rust and enter client.connect 213.220.150.92:28015. Or press Launch Rust on this page, which connects you through Steam.