4Netplayers Racoon
Offline 213.202.226.77:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 04:44 UTC23d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 4Netplayers Racoon?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on 4Netplayers Racoon?
4Netplayers Racoon has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 23 days 2 hours ago the server made the world it is on now.
Population
How busy is 4Netplayers Racoon?
4Netplayers Racoon went quiet 22 days 19 hours ago and is offline right now.
How does 4Netplayers Racoon rank against other Rust servers?
Ranked #15,982 on seven-day player hours, 4Netplayers Racoon is in the top 71% of all ranked servers.
Rules and settings
Which map does 4Netplayers Racoon run?
The map on 4Netplayers Racoon is procedural, size 4,000 with seed 1234567890, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers Racoon?
A gather rate is not given in the name 4Netplayers Racoon. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does 4Netplayers Racoon run?
Rust network protocol 2634 and build 166652 is the build 4Netplayers Racoon runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is 4Netplayers Racoon online, and how reliable is it?
Last seen 22 days 19 hours ago, 4Netplayers Racoon is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is 4Netplayers Racoon located?
Nothing about a region comes from 4Netplayers Racoon. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 213.202.226.77:28015.
Tags
Which Rust Heatmap lists and filters include 4Netplayers Racoon?
These Rust Heatmap lists include 4Netplayers Racoon: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Racoon mean?
The game's server browser reads the tags 4Netplayers Racoon publishes: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join 4Netplayers Racoon?
To join by console, open it with F1 in Rust and enter client.connect 213.202.226.77:28015. Or press Launch Rust on this page, which connects you through Steam.