4Netplayers Rust Server von David
Offline 213.202.205.63:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:46 UTC20d ago | 1° | – | running | 0 |
| Wed 7 Oct, 18:21 UTC21d ago | 1° | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 4Netplayers Rust Server von David?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on 4Netplayers Rust Server von David?
Its rhythm cannot yet be told: too few of 4Netplayers Rust Server von David's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 20 days 15 hours ago.
Player counts
How busy is 4Netplayers Rust Server von David?
Last seen 3 days 5 hours ago, 4Netplayers Rust Server von David is offline at the moment. A seven-day average of 0 players.
How does 4Netplayers Rust Server von David rank against other Rust servers?
The top 69% of ranked servers includes 4Netplayers Rust Server von David, at #15,353 for player hours over the last seven days.
Map and rules
Which map does 4Netplayers Rust Server von David run?
The map on 4Netplayers Rust Server von David is procedural, size 4,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on 4Netplayers Rust Server von David?
The name 4Netplayers Rust Server von David does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does 4Netplayers Rust Server von David run?
The build on 4Netplayers Rust Server von David is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is 4Netplayers Rust Server von David online, and how reliable is it?
Offline at the moment: 4Netplayers Rust Server von David was last seen 3 days 5 hours ago. 93 of 168 hours up over the last 7 full days, which is 55%. The first record of it on Rust Heatmap is 7 October 2026.
Where is 4Netplayers Rust Server von David located?
A region is not published for 4Netplayers Rust Server von David. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 213.202.205.63:28015 is its address.
Tags
Which Rust Heatmap lists and filters include 4Netplayers Rust Server von David?
Modded Rust servers, by live population are the Rust Heatmap lists that 4Netplayers Rust Server von David fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server von David mean?
gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags 4Netplayers Rust Server von David publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join 4Netplayers Rust Server von David?
Enter client.connect 213.202.205.63:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.