Rust HeatmapInfrared · players
IR live Players39,834 Servers11,696 Warm3,002 Fresh wipes · 3h90 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

4Netplayers Rust Server von David

Offline 213.202.205.63:28015 checked 3d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,353
rank
top 69%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:46 UTC20d ago 1 – running 0
Wed 7 Oct, 18:21 UTC21d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
17 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 4Netplayers Rust Server von David?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on 4Netplayers Rust Server von David?

Its rhythm cannot yet be told: too few of 4Netplayers Rust Server von David's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 20 days 15 hours ago.

Player counts

How busy is 4Netplayers Rust Server von David?

Last seen 3 days 5 hours ago, 4Netplayers Rust Server von David is offline at the moment. A seven-day average of 0 players.

How does 4Netplayers Rust Server von David rank against other Rust servers?

The top 69% of ranked servers includes 4Netplayers Rust Server von David, at #15,353 for player hours over the last seven days.

Map and rules

Which map does 4Netplayers Rust Server von David run?

The map on 4Netplayers Rust Server von David is procedural, size 4,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 4Netplayers Rust Server von David?

The name 4Netplayers Rust Server von David does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does 4Netplayers Rust Server von David run?

The build on 4Netplayers Rust Server von David is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is 4Netplayers Rust Server von David online, and how reliable is it?

Offline at the moment: 4Netplayers Rust Server von David was last seen 3 days 5 hours ago. 93 of 168 hours up over the last 7 full days, which is 55%. The first record of it on Rust Heatmap is 7 October 2026.

Where is 4Netplayers Rust Server von David located?

A region is not published for 4Netplayers Rust Server von David. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 213.202.205.63:28015 is its address.

Tags

Which Rust Heatmap lists and filters include 4Netplayers Rust Server von David?

Modded Rust servers, by live population are the Rust Heatmap lists that 4Netplayers Rust Server von David fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server von David mean?

gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags 4Netplayers Rust Server von David publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join 4Netplayers Rust Server von David?

Enter client.connect 213.202.205.63:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.