4Netplayers Rust Server
Online 213.202.205.35:21200 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on 4Netplayers Rust Server?
The record of 4Netplayers Rust Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 4 days 11 hours ago the server made the world it is on now.
Population
How busy is 4Netplayers Rust Server?
Of 10 slots on 4Netplayers Rust Server, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does 4Netplayers Rust Server rank against other Rust servers?
Player hours over seven days put 4Netplayers Rust Server at #6,195, in the top 28% of ranked servers.
Rules and settings
Which map does 4Netplayers Rust Server run?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on 4Netplayers Rust Server?
A gather rate is not given in the name 4Netplayers Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does 4Netplayers Rust Server run?
The build on 4Netplayers Rust Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is 4Netplayers Rust Server online, and how reliable is it?
The server is up at the moment: 4Netplayers Rust Server is online. The uptime it reports puts the last restart at about 20 hours ago. It was up 95 of 96 hours across the last 4 full days, or 99% of the time. The first record of it on Rust Heatmap is 24 October 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 213.202.205.35:21200 is its address.
Does 4Netplayers Rust Server run smoothly?
It averaged 30 server fps over the last 48 hours, with a low of 26. Entities peaked at 90,107, counting buildings, deployables and all the rest of the world. The highest memory use was 2,490 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include 4Netplayers Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that 4Netplayers Rust Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on 4Netplayers Rust Server mean?
gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags 4Netplayers Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join 4Netplayers Rust Server?
Enter client.connect 213.202.205.35:21200 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.