Local Staging Test
Offline 213.193.252.202:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local Staging Test?
Local Staging Test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 28 days ago the server made the world it is on now.
Population
How busy is Local Staging Test?
Local Staging Test went quiet 27 days 12 hours ago and is offline right now.
How does Local Staging Test rank against other Rust servers?
The top 70% of ranked servers includes Local Staging Test, at #16,608 for player hours over the last seven days.
Map and rules
Which map does Local Staging Test run?
Local Staging Test runs a procedural map, which the game generates.
What are the rules and settings on Local Staging Test?
No gather rate appears in the name Local Staging Test. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Local Staging Test run?
Rust network protocol 2634 and build 166427 is the build Local Staging Test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Local Staging Test online, and how reliable is it?
Offline at the moment: Local Staging Test was last seen 27 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 1 October 2026.
Where is Local Staging Test located?
Nothing about a region comes from Local Staging Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 213.193.252.202:28015.
Tags
Which Rust Heatmap lists and filters include Local Staging Test?
These Rust Heatmap lists include Local Staging Test: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Staging Test mean?
The game's server browser reads the tags Local Staging Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166427 (Build): This build is 166427; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Local Staging Test?
Press F1 in Rust to open the console, then enter client.connect 213.193.252.202:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.