ServerRustTest
Offline 213.189.205.86:10002 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ServerRustTest?
The record of ServerRustTest's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 21 days 1 hours ago.
Player counts
How busy is ServerRustTest?
The last time ServerRustTest was seen was 21 days ago, and it is offline now.
How does ServerRustTest rank against other Rust servers?
The top 72% of ranked servers includes ServerRustTest, at #15,867 for player hours over the last seven days.
Settings and rules
Which map does ServerRustTest run?
A procedural map of size 4,000 with seed 1234, generated by the game, runs on ServerRustTest. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on ServerRustTest?
The name ServerRustTest does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does ServerRustTest run?
Rust network protocol 2634 and build 167231 is the build ServerRustTest runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is ServerRustTest online, and how reliable is it?
Last seen 21 days ago, ServerRustTest is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 8 October 2026.
Where is ServerRustTest located?
No region is published by ServerRustTest. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 213.189.205.86:10002 is its address.
Tags
Which Rust Heatmap lists and filters include ServerRustTest?
Modded Rust servers, by live population are the Rust Heatmap lists that ServerRustTest fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerRustTest mean?
These are the tags ServerRustTest publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join ServerRustTest?
Enter client.connect 213.189.205.86:10002 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
