Combat Local - Carbon Dev
Offline 213.182.203.76:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Combat Local - Carbon Dev?
The record of Combat Local - Carbon Dev's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 5 days 11 hours ago the server made the world it is on now.
Player counts
How busy is Combat Local - Carbon Dev?
Combat Local - Carbon Dev went quiet 5 days 5 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 1.
How does Combat Local - Carbon Dev rank against other Rust servers?
Player hours over seven days put Combat Local - Carbon Dev at #11,455, in the top 51% of ranked servers.
Rules and settings
What are the rules and settings on Combat Local - Carbon Dev?
A gather rate is not given in the name Combat Local - Carbon Dev. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Combat Local - Carbon Dev run?
The build on Combat Local - Carbon Dev is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Combat Local - Carbon Dev online, and how reliable is it?
Last seen 5 days 5 hours ago, Combat Local - Carbon Dev is offline right now. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. The first record of it on Rust Heatmap is 24 October 2026.
Where is Combat Local - Carbon Dev located?
No region is published by Combat Local - Carbon Dev. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 213.182.203.76:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Combat Local - Carbon Dev?
Modded Rust servers, by live population are the Rust Heatmap lists that Combat Local - Carbon Dev fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Combat Local - Carbon Dev mean?
These are the tags Combat Local - Carbon Dev publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Combat Local - Carbon Dev?
Press F1 in Rust to open the console, then enter client.connect 213.182.203.76:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.