Server WorldHosts.fun
Online 213.152.43.100:28775 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 16:51 UTC11d ago | 2° | – | running | 1 |
| Fri 2 Oct, 10:47 UTC27d ago | 1° | held half | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Server WorldHosts.fun?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 21 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Server WorldHosts.fun?
The record of Server WorldHosts.fun's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 11 days 5 hours ago the server made the world it is on now.
Population
How busy is Server WorldHosts.fun?
Server WorldHosts.fun currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Server WorldHosts.fun rank against other Rust servers?
Ranked #6,163 on seven-day player hours, Server WorldHosts.fun is in the top 28% of all ranked servers.
Rules and settings
Which map does Server WorldHosts.fun run?
A procedural map of size 3,000 with seed 1516584419, generated by the game, runs on Server WorldHosts.fun. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Server WorldHosts.fun?
No gather rate appears in the name Server WorldHosts.fun. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Server WorldHosts.fun run?
Rust network protocol 2635 and build 167781 is the build Server WorldHosts.fun runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Server WorldHosts.fun online, and how reliable is it?
Right now Server WorldHosts.fun shows as online. The uptime it reports puts the last restart at about 6 days 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Server WorldHosts.fun located?
A region is not published for Server WorldHosts.fun. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 213.152.43.100:28775.
Does Server WorldHosts.fun run smoothly?
It averaged 30 server fps over the last 48 hours, with a low of 30. The world held as many as 50,527 entities, buildings and deployables included. The highest memory use was 3,759 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Server WorldHosts.fun?
These Rust Heatmap lists include Server WorldHosts.fun: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Server WorldHosts.fun mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Server WorldHosts.fun publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Server WorldHosts.fun?
Press F1 in Rust to open the console, then enter client.connect 213.152.43.100:28775. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://worldhosts.fun is where its website is.