Rust HeatmapInfrared · players
IR live Players78,653 Servers11,789 Warm3,571 Fresh wipes · 3h243 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Server WorldHosts.fun

Online 213.152.43.100:28775 checked 13m ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 23:00flare: a wipe in that hourThu 21:00
0
7-day average
peak 2
#6,163
rank
top 28%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13m ago

Li2Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.3 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 16:51 UTC11d ago 2 – running 1
Fri 2 Oct, 10:47 UTC27d ago 1 held half 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
43 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
80 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
84 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
302 / 310

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Server WorldHosts.fun?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 21 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Server WorldHosts.fun?

The record of Server WorldHosts.fun's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 11 days 5 hours ago the server made the world it is on now.

Population

How busy is Server WorldHosts.fun?

Server WorldHosts.fun currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Server WorldHosts.fun rank against other Rust servers?

Ranked #6,163 on seven-day player hours, Server WorldHosts.fun is in the top 28% of all ranked servers.

Rules and settings

Which map does Server WorldHosts.fun run?

A procedural map of size 3,000 with seed 1516584419, generated by the game, runs on Server WorldHosts.fun. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Server WorldHosts.fun?

No gather rate appears in the name Server WorldHosts.fun. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Server WorldHosts.fun run?

Rust network protocol 2635 and build 167781 is the build Server WorldHosts.fun runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Server WorldHosts.fun online, and how reliable is it?

Right now Server WorldHosts.fun shows as online. The uptime it reports puts the last restart at about 6 days 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Server WorldHosts.fun located?

A region is not published for Server WorldHosts.fun. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 213.152.43.100:28775.

Does Server WorldHosts.fun run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 30. The world held as many as 50,527 entities, buildings and deployables included. The highest memory use was 3,759 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Server WorldHosts.fun?

These Rust Heatmap lists include Server WorldHosts.fun: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Server WorldHosts.fun mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Server WorldHosts.fun publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Server WorldHosts.fun?

Press F1 in Rust to open the console, then enter client.connect 213.152.43.100:28775. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://worldhosts.fun is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.