Rust HeatmapInfrared · players
IR live Players59,281 Servers11,765 Warm3,483 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

My Local Server

Online 213.119.173.211:28015 checked 5m ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 09:00flare: a wipe in that hourWed 21:00
1
7-day average
peak 1
#5,595
rank
top 25%
1h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 5m ago

Li2Players

AveragePeak
00.250.50.75109:0011:0020:0022:0016:0021:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 14

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:28 UTC1h ago – – running 0
Thu 8 Oct, 21:13 UTC20d ago 1 – – 1
Thu 1 Oct, 16:15 UTC27d ago 1 held half 7.2 days 1
Mon 28 Sep, 12:22 UTC30d ago 1 held half 3.2 days 1
Wed 23 Sep, 09:09 UTC35d ago 1 held half 5.1 days 1
Sun 20 Sep, 15:18 UTC38d ago 1 held half 2.7 days 1
Wed 16 Sep, 14:47 UTC42d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
72 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
71 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
60 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Local Server?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 80% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 14.

What is the wipe schedule on My Local Server?

There is no next wipe to predict on My Local Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 1 hours ago.

Population

How busy is My Local Server?

Of 10 slots on My Local Server, 1 are in use right now. Averaged over the past week: 1 players, peaking at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

How does My Local Server rank against other Rust servers?

Player hours over seven days put My Local Server at #5,595, in the top 25% of ranked servers.

Map and rules

Which map does My Local Server run?

A procedural map, generated by the game, runs on My Local Server.

What are the rules and settings on My Local Server?

A gather rate is not given in the name My Local Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does My Local Server run?

Rust network protocol 2635 and build 168909 on Windows is what My Local Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Local Server online, and how reliable is it?

Right now My Local Server shows as online. 65 of 168 hours up over the last 7 full days, which is 39%. Rust Heatmap has had it on record since 13 September 2026.

Where is My Local Server located?

A region is not published for My Local Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 213.119.173.211:28015.

Tags

Which Rust Heatmap lists and filters include My Local Server?

These Rust Heatmap lists include My Local Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on My Local Server mean?

The game's server browser reads the tags My Local Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Local Server?

To join by console, open it with F1 in Rust and enter client.connect 213.119.173.211:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.