Rust Paradise DEV Server
Offline 212.87.212.84:27002 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:03 UTC23d ago | 1° | – | running | 0 |
| Thu 1 Oct, 17:55 UTC FW27d ago | 0° | – | 3.9 days | 1 |
| Mon 28 Sep, 15:39 UTC30d ago | 1° | – | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust Paradise DEV Server?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Rust Paradise DEV Server?
Wipes come at irregular times on Rust Paradise DEV Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 23 days 23 hours ago.
Player counts
How busy is Rust Paradise DEV Server?
Last seen 44 hours ago, Rust Paradise DEV Server is offline at the moment. Averaged over the past week: 0 players, peaking at 1. Look at 16:00 UTC for the last 48 hours: that hour averaged 0 players.
How does Rust Paradise DEV Server rank against other Rust servers?
Player hours over seven days put Rust Paradise DEV Server at #14,326, in the top 64% of ranked servers.
Map and rules
Which map does Rust Paradise DEV Server run?
The map on Rust Paradise DEV Server is procedural, size 4,250 with seed 1636364137, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Rust Paradise DEV Server?
No gather rate appears in the name Rust Paradise DEV Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Rust Paradise DEV Server run?
The build on Rust Paradise DEV Server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust Paradise DEV Server online, and how reliable is it?
Rust Paradise DEV Server is down just now; the last sighting was 44 hours ago. About 6 minutes ago is when it last restarted, by its own uptime figure. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Rust Paradise DEV Server located?
Nothing about a region comes from Rust Paradise DEV Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 212.87.212.84:27002.
Does Rust Paradise DEV Server run smoothly?
Average server fps over the last 48 hours was 190; it never dropped below 190. Buildings, deployables and the rest of the world came to as much as 94,215 entities. Memory use reached 2,709 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Rust Paradise DEV Server?
These Rust Heatmap lists include Rust Paradise DEV Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Paradise DEV Server mean?
The game's server browser reads the tags Rust Paradise DEV Server publishes: gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Rust Paradise DEV Server?
To join by console, open it with F1 in Rust and enter client.connect 212.87.212.84:27002. Or press Launch Rust on this page, which connects you through Steam.
