MGCDRP | RustPvEDE - Staging
Offline 212.86.40.46:28035 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on MGCDRP | RustPvEDE - Staging?
Its rhythm cannot yet be told: too few of MGCDRP | RustPvEDE - Staging's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 8 days 13 hours ago.
Player counts
How busy is MGCDRP | RustPvEDE - Staging?
MGCDRP | RustPvEDE - Staging went quiet 8 days 11 hours ago and is offline right now.
How does MGCDRP | RustPvEDE - Staging rank against other Rust servers?
Ranked #15,385 on seven-day player hours, MGCDRP | RustPvEDE - Staging is in the top 70% of all ranked servers.
Rules and settings
Which map does MGCDRP | RustPvEDE - Staging run?
The game generates the procedural map on MGCDRP | RustPvEDE - Staging.
What are the rules and settings on MGCDRP | RustPvEDE - Staging?
A gather rate is not given in the name MGCDRP | RustPvEDE - Staging. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does MGCDRP | RustPvEDE - Staging run?
The build on MGCDRP | RustPvEDE - Staging is Rust network protocol 2635 and build 168577, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is MGCDRP | RustPvEDE - Staging online, and how reliable is it?
MGCDRP | RustPvEDE - Staging is down just now; the last sighting was 8 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 20 October 2026.
Where is MGCDRP | RustPvEDE - Staging located?
Nothing about a region comes from MGCDRP | RustPvEDE - Staging. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 212.86.40.46:28035 is its address.
Lists and filters
Which Rust Heatmap lists and filters include MGCDRP | RustPvEDE - Staging?
The Rust Heatmap lists that MGCDRP | RustPvEDE - Staging fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MGCDRP | RustPvEDE - Staging mean?
The game's server browser reads the tags MGCDRP | RustPvEDE - Staging publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168577 (Build): Build 168577; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join MGCDRP | RustPvEDE - Staging?
Enter client.connect 212.86.40.46:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.