MGCDRP | RustPvEDE - Staging
Offline 212.86.40.46:28025 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:33 UTC7d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MGCDRP | RustPvEDE - Staging?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on MGCDRP | RustPvEDE - Staging?
Its rhythm cannot yet be told: too few of MGCDRP | RustPvEDE - Staging's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 13 hours ago the server made the world it is on now.
Population
How busy is MGCDRP | RustPvEDE - Staging?
Last seen 7 days 11 hours ago, MGCDRP | RustPvEDE - Staging is offline at the moment.
How does MGCDRP | RustPvEDE - Staging rank against other Rust servers?
Player hours over seven days put MGCDRP | RustPvEDE - Staging at #15,388, in the top 70% of ranked servers.
Settings and rules
What are the rules and settings on MGCDRP | RustPvEDE - Staging?
The name MGCDRP | RustPvEDE - Staging does not specify a gather rate. The group limit is 24 players. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does MGCDRP | RustPvEDE - Staging run?
Rust network protocol 2635 and build 168651 is the build MGCDRP | RustPvEDE - Staging runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is MGCDRP | RustPvEDE - Staging online, and how reliable is it?
Offline at the moment: MGCDRP | RustPvEDE - Staging was last seen 7 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 20 October 2026.
Where is MGCDRP | RustPvEDE - Staging located?
No region is published by MGCDRP | RustPvEDE - Staging. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 212.86.40.46:28025.
Tags
Which Rust Heatmap lists and filters include MGCDRP | RustPvEDE - Staging?
These Rust Heatmap lists include MGCDRP | RustPvEDE - Staging: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on MGCDRP | RustPvEDE - Staging mean?
These are the tags MGCDRP | RustPvEDE - Staging publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts24 (Group limit): A team holds no more than 24; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168651 (Build): This build is 168651; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join MGCDRP | RustPvEDE - Staging?
Enter client.connect 212.86.40.46:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.