Rust HeatmapInfrared · players
IR live Players39,326 Servers11,626 Warm2,997 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

MGCDRP | RustPvEDE - Staging

Offline 212.86.40.46:28025 checked 7d ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,388
rank
top 70%
7d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:33 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
104 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
113 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
20 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on MGCDRP | RustPvEDE - Staging?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on MGCDRP | RustPvEDE - Staging?

Its rhythm cannot yet be told: too few of MGCDRP | RustPvEDE - Staging's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 13 hours ago the server made the world it is on now.

Population

How busy is MGCDRP | RustPvEDE - Staging?

Last seen 7 days 11 hours ago, MGCDRP | RustPvEDE - Staging is offline at the moment.

How does MGCDRP | RustPvEDE - Staging rank against other Rust servers?

Player hours over seven days put MGCDRP | RustPvEDE - Staging at #15,388, in the top 70% of ranked servers.

Settings and rules

What are the rules and settings on MGCDRP | RustPvEDE - Staging?

The name MGCDRP | RustPvEDE - Staging does not specify a gather rate. The group limit is 24 players. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does MGCDRP | RustPvEDE - Staging run?

Rust network protocol 2635 and build 168651 is the build MGCDRP | RustPvEDE - Staging runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is MGCDRP | RustPvEDE - Staging online, and how reliable is it?

Offline at the moment: MGCDRP | RustPvEDE - Staging was last seen 7 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 20 October 2026.

Where is MGCDRP | RustPvEDE - Staging located?

No region is published by MGCDRP | RustPvEDE - Staging. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 212.86.40.46:28025.

Tags

Which Rust Heatmap lists and filters include MGCDRP | RustPvEDE - Staging?

These Rust Heatmap lists include MGCDRP | RustPvEDE - Staging: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on MGCDRP | RustPvEDE - Staging mean?

These are the tags MGCDRP | RustPvEDE - Staging publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts24 (Group limit): A team holds no more than 24; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168651 (Build): This build is 168651; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join MGCDRP | RustPvEDE - Staging?

Enter client.connect 212.86.40.46:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168651,ts24,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts24
Group limit A team holds no more than 24.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168651
Build This build is 168651.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.