Rust HeatmapInfrared · players
IR live Players89,192 Servers11,830 Warm3,733 Fresh wipes · 3h415 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

My Server

Online 212.220.216.79:11111 checked 13m ago

moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 22:00flare: a wipe in that hourThu 20:00
0
7-day average
peak 1
#8,783
rank
top 39%
14h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13m ago

Li2Players

AveragePeakWipe
00.250.50.75122:0006:0020:0004:0012:0020:00Wiped Thu 29 Oct, 06:49 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040022:0006:0020:0004:0012:0020:00Wiped Thu 29 Oct, 06:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctMon 5 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:49 UTC14h ago – – running 0
Tue 20 Oct, 15:38 UTC9d ago – – – 1
Mon 5 Oct, 07:22 UTC24d ago 1 halved by day 1 15.3 days 1
Wed 30 Sep, 04:12 UTC29d ago 1 held half 5.1 days 0
Tue 29 Sep, 15:24 UTC30d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
109 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
34 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
110 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
346 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Server?

At their busiest, its recent wipes averaged 1 players. Above half the peak until the next wipe: that held in 50% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on My Server?

There is no next wipe to predict on My Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 14 hours ago.

Population

How busy is My Server?

My Server currently has 0 of its 5 slots filled. The average across the last seven days is 0 players; the peak reached 1. Look at 07:00 UTC for the last 48 hours: that hour averaged 1 players.

How does My Server rank against other Rust servers?

The top 39% of ranked servers includes My Server, at #8,783 for player hours over the last seven days.

Map and rules

Which map does My Server run?

My Server runs a procedural map of size 2,500 with seed 1234567, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on My Server?

No gather rate appears in the name My Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does My Server run?

The build on My Server is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Server online, and how reliable is it?

Online now: My Server. Its reported uptime dates the last restart to about 13 hours ago. 62 of 168 hours up over the last 7 full days, which is 37%. The first record of it on Rust Heatmap is 14 September 2026.

Where is My Server located?

A region is not published for My Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 212.220.216.79:11111.

Does My Server run smoothly?

The last 48 hours brought an average of 176 server fps and a floor of 52. Buildings, deployables and the rest of the world came to as much as 122,333 entities. Memory use reached 4,633 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include My Server?

Modded Rust servers, by live population are the Rust Heatmap lists that My Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on My Server mean?

The game's server browser reads the tags My Server publishes: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join My Server?

To join by console, open it with F1 in Rust and enter client.connect 212.220.216.79:11111. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players The slot count is 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.