Jer1us_offline
Offline 212.220.210.8:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:25 UTC3d ago | 1° | – | running | 0 |
| Sat 24 Oct, 14:03 UTC3d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Jer1us_offline?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Jer1us_offline?
Jer1us_offline has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 3 days 10 hours ago the server made the world it is on now.
Player counts
How busy is Jer1us_offline?
Jer1us_offline went quiet 2 days 19 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 1.
How does Jer1us_offline rank against other Rust servers?
Ranked #8,046 on seven-day player hours, Jer1us_offline is in the top 36% of all ranked servers.
Map and rules
Which map does Jer1us_offline run?
The game generates the procedural map on Jer1us_offline.
What are the rules and settings on Jer1us_offline?
A gather rate is not given in the name Jer1us_offline. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Jer1us_offline run?
The build on Jer1us_offline is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Jer1us_offline online, and how reliable is it?
Jer1us_offline is down just now; the last sighting was 2 days 19 hours ago. It was up 17 of 168 hours across the last 7 full days, or 10% of the time. The first record of it on Rust Heatmap is 19 October 2026.
Where is Jer1us_offline located?
No region is published by Jer1us_offline. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 212.220.210.8:28015.
Lists and filters
Which Rust Heatmap lists and filters include Jer1us_offline?
These Rust Heatmap lists include Jer1us_offline: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Jer1us_offline mean?
These are the tags Jer1us_offline publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): This server has 15 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Jer1us_offline?
Press F1 in Rust to open the console, then enter client.connect 212.220.210.8:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.