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IR live Players57,218 Servers11,715 Warm3,311 Fresh wipes · 3h174 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS

Offline 212.22.93.34:28034 checked 1d ago

2x biweekly wipes moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 11:00flare: a wipe in that hourWed 09:00
0
7-day average
peak –
#15,338
rank
top 69%
209d ago
last wipe
biweekly schedule
7h
next wipe
Thu 29 Oct, 17:59 UTC
UTC checked 1d ago

Li2Players

AveragePeak
0123411:0015:0020:0000:0005:0009:00

Hourly average and peak, UTC.

Li3Server performance

02040608011:0015:0020:0000:0005:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 29 October, 17:59 UTC, in 7h. Biweekly: 14 days after its last wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

Drawn from biweekly: 14 days after its last wipe, the next wipe on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is an estimate. Thursday 29 October at 17:59 UTC is when its next wipe is due. 209 days 16 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.

Player counts

How busy is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

The last time USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS was seen was 25 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS rank against other Rust servers?

Player hours over seven days put USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS at #15,338, in the top 69% of ranked servers.

Map and rules

Which map does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run?

The map on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is procedural, size 4,250 with seed 2972797051, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS's name indicates a gather rate of 2x. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run?

The build on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is Rust network protocol 2622 and build 145743, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS online, and how reliable is it?

Last seen 25 hours ago, USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is offline right now. Its reported uptime dates the last restart to about 23 hours ago. It was up 154 of 168 hours across the last 7 full days, or 92% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS located?

The region code is ger, and USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS publishes no region. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 212.22.93.34:28034.

Does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run smoothly?

The last 48 hours brought an average of 66 server fps and a floor of 64. Buildings, deployables and the rest of the world came to as much as 102,878 entities. At its peak it held 3,960 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

These Rust Heatmap lists include USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS: 2x Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What do the server tags on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS mean?

These are the tags USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2622 (Protocol): The server runs game protocol 2622, so your game has to match it; cs145743 (Build): This build is 145743; ptrak (Networking): Standard game networking here, which is RakNet; $rger (Region code): This one carries the region code ger; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

Press F1 in Rust to open the console, then enter client.connect 212.22.93.34:28034. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://pve-ussr.gamestores.app/.

KeyServer tags

what each one means

Published as mp50,ptrak,$rger,v2622,^p,^b,^p,gmrust,cs145743,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2622
Protocol The server runs game protocol 2622, so your game has to match it.
cs145743
Build This build is 145743.
ptrak
Networking Standard game networking here, which is RakNet.
$rger
Region code This one carries the region code ger.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.