Rust HeatmapInfrared · players
IR live Players95,518 Servers11,863 Warm4,067 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 5° now Linear · 0–200° · slots

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport

Online 37.26.136.61:28015 checked 12m ago

2x biweekly wipes vanillamoddedoxidepve
Sp1 · players now 5/ 200
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 11°
Sun 18:00flare: a wipe in that hourTue 16:00
5
7-day average
peak 15
#1,420
rank
top 6%
12d ago
last wipe
biweekly schedule
5d 16h
next wipe
Mon 2 Nov, 10:07 UTC
UTC checked 12m ago

Li2Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 10:07 UTC, in 5d 16h. Its biweekly schedule tag · low confidence

8.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
12
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 8.5

Coming wipes

5d 16h
Mon 2 Nov, 10:07 UTC
9d 1h
Thu 5 Nov, 19:00 UTC
FW
19d 16h
Mon 16 Nov, 10:07 UTC
33d 16h
Mon 30 Nov, 10:07 UTC
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 10:07 UTC8d ago 12 – running 4
Sun 18 Oct, 22:38 UTC8d ago 12 – 0.5 days 0
Thu 15 Oct, 17:06 UTC12d ago 11 held half 3.2 days 3
Thu 1 Oct, 18:56 UTC FW25d ago 15 halved by day 10 13.9 days 4
Thu 17 Sep, 18:19 UTC39d ago 14 halved by day 7 14 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 14 on average
19 / 100
LOS EXILIADOS | PVE - X2 [LATAM]
SA · groups of 8+ · 2x · biweekly · 8 on average
2 / 60
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
EU · groups of 8+ · 2x · biweekly · 6 on average
13 / 50
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
EU · groups of 8+ · 2x · biweekly · 5 on average
7 / 250
RustAria#5 [Мирный / PVE / X2]
EU · groups of 8+ · 2x · biweekly · 5 on average
7 / 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]
EU · groups of 20+ · 2x · biweekly · 4 on average
5 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

The average peak across its recent wipes is 12 players. The crowd on the latest wipe reached its peak 7 hours in. Half the peak was held until the next wipe in 33% of its recent wipes. By day 8.5 it was below half in the wipes that did not hold.

What is the wipe schedule on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

The prediction follows its tag, as too few of MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport's wipes are on record to confirm the schedule. Due on Monday 2 November at 10:07 UTC: the next wipe. The world it runs now dates from 12 days ago. A fortnightly wipe is listed in the tags.

Population

How busy is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport currently has 5 of its 200 slots filled. A seven-day average of 5 players, with a peak of 15. Look at 18:00 UTC for the last 48 hours: that hour averaged 9 players.

How does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport rank against other Rust servers?

The top 6% of ranked servers includes MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport, at #1,420 for player hours over the last seven days.

Settings and rules

Which map does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport run?

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called MoldovaPVE.

What are the rules and settings on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

According to its name, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport has a 2x gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport run?

The build on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport online, and how reliable is it?

Right now MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport shows as online. Its reported uptime dates the last restart to about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport located?

A region is not published for MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 37.26.136.61:28015.

Does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport run smoothly?

It averaged 35 server fps over the last 48 hours, with a low of 4. The world held as many as 165,651 entities, buildings and deployables included. The highest memory use was 3,634 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

These Rust Heatmap lists include MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport: Rust servers with zombies in the name, 2x Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport mean?

These are the tags MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

To join by console, open it with F1 in Rust and enter client.connect 37.26.136.61:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slot count: 200.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.