Rust HeatmapInfrared · players
IR live Players35,972 Servers11,694 Warm2,914 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–300° · slots

Magic World #1 - Long (Classic x1 | Vanilla)

Online EU 212.22.93.15:28024 checked 8m ago

1x monthly wipes vanillaoxide
Sp1 · players now 0/ 300
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Tue 04:00flare: a wipe in that hourThu 01:00
2
7-day average
peak 10
#1,965
rank
top 9% · #765 in EU
22d ago
last wipe
monthly schedule
7d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0246804:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Li3Server performance

02040608004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

3.8 days
usual gap
between real wipes
11
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
35d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:01 UTC22d ago 9 – running 1
Fri 2 Oct, 11:29 UTC26d ago 13 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
95 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
63 / 200
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 174 on average
22 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 161 on average
78 / 400
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
54 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 125 on average
21 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Magic World #1 - Long (Classic x1 | Vanilla)?

At their busiest, its recent wipes averaged 11 players. The crowd on the latest wipe reached its peak 12 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Magic World #1 - Long (Classic x1 | Vanilla)?

The only wipe on Magic World #1 - Long (Classic x1 | Vanilla) is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 22 days 20 hours ago the server made the world it is on now. The tags list one wipe a month.

Population

How busy is Magic World #1 - Long (Classic x1 | Vanilla)?

Of 300 slots on Magic World #1 - Long (Classic x1 | Vanilla), 0 are in use right now. Averaged over the past week: 2 players, peaking at 10. Its busiest point in the last 48 hours was 13:00 UTC, averaging 6 players.

How does Magic World #1 - Long (Classic x1 | Vanilla) rank against other Rust servers?

Seven-day player hours place Magic World #1 - Long (Classic x1 | Vanilla) at #1,965, in the top 9% of ranked servers; within Europe it is #765.

Settings and rules

Which map does Magic World #1 - Long (Classic x1 | Vanilla) run?

A procedural map of size 4,500 with seed 1615018777, generated by the game, runs on Magic World #1 - Long (Classic x1 | Vanilla). You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Magic World #1 - Long (Classic x1 | Vanilla)?

1x gather is what Magic World #1 - Long (Classic x1 | Vanilla) advertises in its name. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Magic World #1 - Long (Classic x1 | Vanilla) run?

Rust network protocol 2635 and build 168909 is the build Magic World #1 - Long (Classic x1 | Vanilla) runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Magic World #1 - Long (Classic x1 | Vanilla) online, and how reliable is it?

Right now Magic World #1 - Long (Classic x1 | Vanilla) shows as online. The uptime it reports puts the last restart at about 58 minutes ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Magic World #1 - Long (Classic x1 | Vanilla) located?

With its EU tag, Magic World #1 - Long (Classic x1 | Vanilla) lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 212.22.93.15:28024.

Does Magic World #1 - Long (Classic x1 | Vanilla) run smoothly?

Average server fps over the last 48 hours was 33; it never dropped below 23. The world held as many as 227,596 entities, buildings and deployables included. Memory use reached 5,317 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Magic World #1 - Long (Classic x1 | Vanilla)?

The Rust Heatmap lists that Magic World #1 - Long (Classic x1 | Vanilla) fits are: Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. Filtering the list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x brings it up.

What do the server tags on Magic World #1 - Long (Classic x1 | Vanilla) mean?

gmvanilla (Game mode): The vanilla survival game; mp300 (Max players): This server has 300 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the server browser it sits under Europe; jp0 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags Magic World #1 - Long (Classic x1 | Vanilla) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Magic World #1 - Long (Classic x1 | Vanilla)?

To join by console, open it with F1 in Rust and enter client.connect 212.22.93.15:28024. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://magic-world.gamestores.app.

KeyServer tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The vanilla survival game.
mp300
Max players This server has 300 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Other

jp0
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.