Magic World #2 - Modded 3x (No limit) Wipe 23.10
Online 212.22.93.128:28014 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 11:57 UTC, in 1d 12h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:57 UTC5d ago | 6° | – | running | 0 |
| Fri 16 Oct, 20:48 UTC12d ago | 7° | halved by day 1 | 6.6 days | 0 |
| Fri 16 Oct, 12:02 UTC12d ago | 7° | – | 0.4 days | 1 |
| Sat 10 Oct, 05:30 UTC18d ago | 12° | halved by day 3 | 6.3 days | 1 |
| Fri 2 Oct, 11:26 UTC26d ago | 9° | halved by day 3 | 7.8 days | 1 |
| Fri 25 Sep, 13:15 UTC33d ago | 9° | halved by day 5 | 6.9 days | 7 |
| Fri 18 Sep, 12:09 UTC40d ago | 12° | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Magic World #2 - Modded 3x (No limit) Wipe 23.10?
The average peak across its recent wipes is 7 players. 31 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on Magic World #2 - Modded 3x (No limit) Wipe 23.10?
Too few wipes are recorded on Magic World #2 - Modded 3x (No limit) Wipe 23.10 to confirm its schedule; the tag is what the prediction follows. Friday 30 October at 11:57 UTC is when its next wipe is due. 5 days 11 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.
Player counts
How busy is Magic World #2 - Modded 3x (No limit) Wipe 23.10?
The current population of Magic World #2 - Modded 3x (No limit) Wipe 23.10 is 1, against 100 slots. The average across the last seven days is 1 players; the peak reached 9. Look at 14:00 UTC for the last 48 hours: that hour averaged 8 players.
How does Magic World #2 - Modded 3x (No limit) Wipe 23.10 rank against other Rust servers?
The top 13% of ranked servers includes Magic World #2 - Modded 3x (No limit) Wipe 23.10, at #2,852 for player hours over the last seven days.
Rules and settings
Which map does Magic World #2 - Modded 3x (No limit) Wipe 23.10 run?
The map on Magic World #2 - Modded 3x (No limit) Wipe 23.10 is procedural, size 4,000 with seed 4290534119, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Magic World #2 - Modded 3x (No limit) Wipe 23.10?
3x gather is what Magic World #2 - Modded 3x (No limit) Wipe 23.10 advertises in its name. The group limit is 30 players. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Magic World #2 - Modded 3x (No limit) Wipe 23.10 run?
Rust network protocol 2635 and build 168909 is the build Magic World #2 - Modded 3x (No limit) Wipe 23.10 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Magic World #2 - Modded 3x (No limit) Wipe 23.10 online, and how reliable is it?
Online now: Magic World #2 - Modded 3x (No limit) Wipe 23.10. About 20 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is Magic World #2 - Modded 3x (No limit) Wipe 23.10 located?
No region is published by Magic World #2 - Modded 3x (No limit) Wipe 23.10. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 212.22.93.128:28014 is its address.
Does Magic World #2 - Modded 3x (No limit) Wipe 23.10 run smoothly?
Average server fps over the last 48 hours was 43; it never dropped below 14. Buildings, deployables and the rest of the world came to as much as 183,955 entities. The highest memory use was 3,910 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Magic World #2 - Modded 3x (No limit) Wipe 23.10?
These Rust Heatmap lists include Magic World #2 - Modded 3x (No limit) Wipe 23.10: 3x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x brings it up.
What do the server tags on Magic World #2 - Modded 3x (No limit) Wipe 23.10 mean?
The game's server browser reads the tags Magic World #2 - Modded 3x (No limit) Wipe 23.10 publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts30 (Group limit): The team limit is 30; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; jp0 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Magic World #2 - Modded 3x (No limit) Wipe 23.10?
Enter client.connect 212.22.93.128:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://magic-world.gamestores.app.
