Rust HeatmapInfrared · players
IR live Players64,357 Servers11,757 Warm3,442 Fresh wipes · 3h196 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

WSKIN by SHAFT

Online 212.22.93.118:28014 checked 5m ago

monthly wipes moddedoxide
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 12:00flare: a wipe in that hourThu 10:00
0
7-day average
peak 4
#4,925
rank
top 22%
27d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 5m ago

Li2Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:52 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
43 / 100
Art of Rust - Official dedicated art server
groups of 20+ · monthly · 8 on average
5 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
9 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
9 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
EU · groups of 8+ · monthly · 3 on average
5 / 40
[EU]FreeFields/Creative/Building/Sandbox
EU · groups of 8+ · monthly · 2 on average
9 / 35

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on WSKIN by SHAFT?

At their busiest, its recent wipes averaged 2 players. 3 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on WSKIN by SHAFT?

A single monthly wipe, the force wipe, is all WSKIN by SHAFT runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 27 days 15 hours ago. The tags list one wipe a month.

Player counts

How busy is WSKIN by SHAFT?

The current population of WSKIN by SHAFT is 1, against 50 slots. The average across the last seven days is 0 players; the peak reached 4. Look at 12:00 UTC for the last 48 hours: that hour averaged 1 players.

How does WSKIN by SHAFT rank against other Rust servers?

Player hours over seven days put WSKIN by SHAFT at #4,925, in the top 22% of ranked servers.

Settings and rules

Which map does WSKIN by SHAFT run?

WSKIN by SHAFT runs a procedural map of size 3,000 with seed 338530235, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on WSKIN by SHAFT?

The name WSKIN by SHAFT does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does WSKIN by SHAFT run?

Rust network protocol 2635 and build 168909 is the build WSKIN by SHAFT runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is WSKIN by SHAFT online, and how reliable is it?

The server is up at the moment: WSKIN by SHAFT is online. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is WSKIN by SHAFT located?

A region is not published for WSKIN by SHAFT. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 212.22.93.118:28014.

Does WSKIN by SHAFT run smoothly?

The last 48 hours brought an average of 65 server fps and a floor of 57. The world held as many as 42,366 entities, buildings and deployables included. The highest memory use was 1,796 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include WSKIN by SHAFT?

Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population are the Rust Heatmap lists that WSKIN by SHAFT fits. These are the filters that return it on the list: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on WSKIN by SHAFT mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^c (Creative): A creative sandbox: no gathering, build as you please; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags WSKIN by SHAFT publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join WSKIN by SHAFT?

To join by console, open it with F1 in Rust and enter client.connect 212.22.93.118:28014. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://connect.shaft.skin/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^c
Creative A creative sandbox: no gathering, build as you please.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.