Local Rust + Oxide
Offline 212.178.16.137:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 10:40 UTC43d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Local Rust + Oxide?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Local Rust + Oxide?
Its rhythm cannot yet be told: too few of Local Rust + Oxide's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 43 days 3 hours ago.
Population
How busy is Local Rust + Oxide?
Last seen 39 days 15 hours ago, Local Rust + Oxide is offline at the moment.
How does Local Rust + Oxide rank against other Rust servers?
Player hours over seven days put Local Rust + Oxide at #14,101, in the top – of ranked servers.
Settings and rules
Which map does Local Rust + Oxide run?
A procedural map, generated by the game, runs on Local Rust + Oxide.
What are the rules and settings on Local Rust + Oxide?
The name Local Rust + Oxide does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Local Rust + Oxide run?
Rust network protocol 2633 and build 163794 is the build Local Rust + Oxide runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Local Rust + Oxide online, and how reliable is it?
Offline at the moment: Local Rust + Oxide was last seen 39 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 15 September 2026.
Where is Local Rust + Oxide located?
No region is published by Local Rust + Oxide. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 212.178.16.137:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Local Rust + Oxide?
Modded Rust servers, by live population are the Rust Heatmap lists that Local Rust + Oxide fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Local Rust + Oxide mean?
The game's server browser reads the tags Local Rust + Oxide publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Local Rust + Oxide?
To join by console, open it with F1 in Rust and enter client.connect 212.178.16.137:28015. Or press Launch Rust on this page, which connects you through Steam.