Rust HeatmapInfrared · players
IR live Players59,874 Servers11,727 Warm3,366 Fresh wipes · 3h179 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Server_217_DevBlog

Offline 212.110.152.61:28015 checked 8d ago

modded
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,347
rank
top 70%
29d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct20 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:00 UTC29d ago 0 – running 0
Sun 27 Sep, 14:27 UTC31d ago 0 – 1.9 days 0
Sat 26 Sep, 13:24 UTC32d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
151 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Server_217_DevBlog?

Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Server_217_DevBlog?

Wipes come at irregular times on Server_217_DevBlog, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 29 days 23 hours ago.

Population

How busy is Server_217_DevBlog?

Last seen 8 days 23 hours ago, Server_217_DevBlog is offline at the moment.

How does Server_217_DevBlog rank against other Rust servers?

Ranked #15,347 on seven-day player hours, Server_217_DevBlog is in the top 70% of all ranked servers.

Map and rules

Which map does Server_217_DevBlog run?

The game generates the procedural map on Server_217_DevBlog.

What are the rules and settings on Server_217_DevBlog?

No gather rate appears in the name Server_217_DevBlog. No group limit is published. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does Server_217_DevBlog run?

The build on Server_217_DevBlog is Rust network protocol 2183, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Server_217_DevBlog online, and how reliable is it?

Offline at the moment: Server_217_DevBlog was last seen 8 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 26 September 2026.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 212.110.152.61:28015.

Tags

Which Rust Heatmap lists and filters include Server_217_DevBlog?

These Rust Heatmap lists include Server_217_DevBlog: Modded Rust servers, by live population. Filtering the list by Type: Modded brings it up.

What do the server tags on Server_217_DevBlog mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; v2183 (Protocol): Your game must match protocol 2183 to get in; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Listed as Modded, since settings or plugins change the game; h5e7466bf (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags Server_217_DevBlog publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Server_217_DevBlog?

Press F1 in Rust to open the console, then enter client.connect 212.110.152.61:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
v2183
Protocol Your game must match protocol 2183 to get in.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Listed as Modded, since settings or plugins change the game.

Other

h5e7466bf
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.