Rust HeatmapInfrared · players
IR live Players80,135 Servers11,826 Warm3,731 Fresh wipes · 3h265 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

EU | AtomicHost Build Server

Online 212.105.147.238:25737 checked 13m ago

moddedoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 15:00flare: a wipe in that hourThu 13:00
0
7-day average
peak –
#15,335
rank
top 69%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13m ago

Li2Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:38 UTC20d ago 2 – running 0
Mon 5 Oct, 00:00 UTC24d ago 1 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
255 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
8 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
45 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip
EU · groups of 8+ · 22 on average
43 / 150
ShockRust | Build Обновление
EU · no group limit · 9 on average
12 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
8 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on EU | AtomicHost Build Server?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on EU | AtomicHost Build Server?

EU | AtomicHost Build Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 17 hours ago.

Player counts

How busy is EU | AtomicHost Build Server?

EU | AtomicHost Build Server currently has 0 of its 150 slots filled. Averaged over the past week: 0 players.

How does EU | AtomicHost Build Server rank against other Rust servers?

Player hours over seven days put EU | AtomicHost Build Server at #15,335, in the top 69% of ranked servers.

Map and rules

Which map does EU | AtomicHost Build Server run?

The map on EU | AtomicHost Build Server is procedural, size 6,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on EU | AtomicHost Build Server?

No gather rate appears in the name EU | AtomicHost Build Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does EU | AtomicHost Build Server run?

The build on EU | AtomicHost Build Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is EU | AtomicHost Build Server online, and how reliable is it?

Online now: EU | AtomicHost Build Server. The uptime it reports puts the last restart at about 22 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 4 October 2026.

Where is EU | AtomicHost Build Server located?

No region tag comes from EU | AtomicHost Build Server, but its name points to Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 212.105.147.238:25737.

Does EU | AtomicHost Build Server run smoothly?

It averaged 229 server fps over the last 48 hours, with a low of 157. Entities peaked at 114,455, counting buildings, deployables and all the rest of the world. Memory use reached 3,630 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include EU | AtomicHost Build Server?

These Rust Heatmap lists include EU | AtomicHost Build Server: Rust build servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on EU | AtomicHost Build Server mean?

The game's server browser reads the tags EU | AtomicHost Build Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): The slot count is 150; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join EU | AtomicHost Build Server?

To join by console, open it with F1 in Rust and enter client.connect 212.105.147.238:25737. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://atomichost.xyz/.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp150
Max players The slot count is 150.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.