test1
Offline 212.102.62.171:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on test1?
The record of test1's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 21 hours ago.
Player counts
How busy is test1?
Last seen 5 days 18 hours ago, test1 is offline at the moment. A seven-day average of 1 players, with a peak of 1.
How does test1 rank against other Rust servers?
Player hours over seven days put test1 at #14,045, in the top 63% of ranked servers.
Rules and settings
Which map does test1 run?
A procedural map, generated by the game, runs on test1.
What are the rules and settings on test1?
A gather rate is not given in the name test1. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does test1 run?
The build on test1 is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is test1 online, and how reliable is it?
Last seen 5 days 18 hours ago, test1 is offline right now. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. The first record of it on Rust Heatmap is 23 October 2026.
Where is test1 located?
A region is not published for test1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 212.102.62.171:28015.
Tags
Which Rust Heatmap lists and filters include test1?
Modded Rust servers, by live population are the Rust Heatmap lists that test1 fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test1 mean?
The game's server browser reads the tags test1 publishes: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join test1?
Enter client.connect 212.102.62.171:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.