PluginTest
Offline 212.102.62.170:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 11:26 UTC10d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PluginTest?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on PluginTest?
PluginTest has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 10 days 22 hours ago.
Player counts
How busy is PluginTest?
Last seen 10 days 20 hours ago, PluginTest is offline at the moment.
How does PluginTest rank against other Rust servers?
Ranked #13,024 on seven-day player hours, PluginTest is in the top 59% of all ranked servers.
Map and rules
Which map does PluginTest run?
The game generates the procedural map on PluginTest.
What are the rules and settings on PluginTest?
A gather rate is not given in the name PluginTest. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does PluginTest run?
Rust network protocol 2634 and build 167781 on Windows is what PluginTest runs. Steam updates your game for you, and the protocol has to match for you to join.
Is PluginTest online, and how reliable is it?
Last seen 10 days 20 hours ago, PluginTest is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 18 October 2026.
Where is PluginTest located?
Nothing about a region comes from PluginTest. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 212.102.62.170:28015.
Tags
Which Rust Heatmap lists and filters include PluginTest?
The Rust Heatmap lists that PluginTest fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PluginTest mean?
These are the tags PluginTest publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join PluginTest?
To join by console, open it with F1 in Rust and enter client.connect 212.102.62.170:28015. Or press Launch Rust on this page, which connects you through Steam.