Dev server
Offline 212.10.125.149:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:47 UTC26d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Dev server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on Dev server?
Dev server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 14 hours ago the server made the world it is on now.
Population
How busy is Dev server?
The last time Dev server was seen was 11 days 15 hours ago, and it is offline now.
How does Dev server rank against other Rust servers?
Ranked #14,712 on seven-day player hours, Dev server is in the top 67% of all ranked servers.
Rules and settings
Which map does Dev server run?
Dev server runs a procedural map, which the game generates.
What are the rules and settings on Dev server?
A gather rate is not given in the name Dev server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Dev server run?
The build on Dev server is Rust network protocol 2634 and build 166586, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Dev server online, and how reliable is it?
Last seen 11 days 15 hours ago, Dev server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 22 September 2026.
Where is Dev server located?
A region is not published for Dev server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 212.10.125.149:28015.
Tags
Which Rust Heatmap lists and filters include Dev server?
Modded Rust servers, by live population are the Rust Heatmap lists that Dev server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Dev server mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here are the tags Dev server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Dev server?
Enter client.connect 212.10.125.149:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.