test88995
Offline 211.51.110.190:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test88995?
test88995 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 47 days 22 hours ago.
Population
How busy is test88995?
test88995 went quiet 41 days 15 hours ago and is offline right now.
How does test88995 rank against other Rust servers?
Player hours over seven days put test88995 at #13,243, in the top – of ranked servers.
Settings and rules
Which map does test88995 run?
A procedural map, generated by the game, runs on test88995.
What are the rules and settings on test88995?
A gather rate is not given in the name test88995. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does test88995 run?
Rust network protocol 2633 and build 162929 is the build test88995 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test88995 online, and how reliable is it?
Last seen 41 days 15 hours ago, test88995 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 18 September 2026.
Where is test88995 located?
Nothing about a region comes from test88995. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 211.51.110.190:28015.
Tags
Which Rust Heatmap lists and filters include test88995?
The Rust Heatmap lists that test88995 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test88995 mean?
The game's server browser reads the tags test88995 publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): The game build here is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join test88995?
To join by console, open it with F1 in Rust and enter client.connect 211.51.110.190:28015. Or press Launch Rust on this page, which connects you through Steam.