Rust HeatmapInfrared · players
IR live Players75,437 Servers11,810 Warm3,743 Fresh wipes · 3h107 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Rust TestServer NoChat

Online 211.106.63.210:28015 checked 5m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 22:00flare: a wipe in that hourWed 19:00
0
7-day average
peak –
#15,348
rank
top 69%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5m ago

Li2Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Li3Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
132 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
102 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust TestServer NoChat?

Its rhythm cannot yet be told: too few of Rust TestServer NoChat's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 14 days 2 hours ago the server made the world it is on now.

Player counts

How busy is Rust TestServer NoChat?

The current population of Rust TestServer NoChat is 0, against 50 slots. Averaged over the past week: 0 players.

How does Rust TestServer NoChat rank against other Rust servers?

The top 69% of ranked servers includes Rust TestServer NoChat, at #15,348 for player hours over the last seven days.

Settings and rules

Which map does Rust TestServer NoChat run?

The map on Rust TestServer NoChat is procedural, size 4,250 with seed 856364890, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Rust TestServer NoChat?

A gather rate is not given in the name Rust TestServer NoChat. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Rust TestServer NoChat run?

Rust network protocol 2634 and build 167781 on Windows is what Rust TestServer NoChat runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust TestServer NoChat online, and how reliable is it?

The server is up at the moment: Rust TestServer NoChat is online. Its reported uptime dates the last restart to about 13 days 21 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 14 October 2026.

Where is Rust TestServer NoChat located?

Nothing about a region comes from Rust TestServer NoChat. Rust Heatmap shows the location a server states. It does not look up the machine's location. 211.106.63.210:28015 is its address.

Does Rust TestServer NoChat run smoothly?

It averaged 95 server fps over the last 48 hours, with a low of 60. The world held as many as 188,809 entities, buildings and deployables included. The highest memory use was 8,408 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Rust TestServer NoChat?

These Rust Heatmap lists include Rust TestServer NoChat: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Rust TestServer NoChat mean?

These are the tags Rust TestServer NoChat publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Rust TestServer NoChat?

Press F1 in Rust to open the console, then enter client.connect 211.106.63.210:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.