NERV
Online 209.192.255.195:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on NERV?
Its rhythm cannot yet be told: too few of NERV's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 7 hours ago.
Population
How busy is NERV?
The current population of NERV is 0, against 10 slots. A seven-day average of 0 players.
How does NERV rank against other Rust servers?
Ranked #15,349 on seven-day player hours, NERV is in the top 69% of all ranked servers.
Rules and settings
Which map does NERV run?
The map on NERV is procedural, size 4,500 with seed 1075646401, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on NERV?
A gather rate is not given in the name NERV. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does NERV run?
Rust network protocol 2635 and build 167781 on Linux is what NERV runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is NERV online, and how reliable is it?
Online now: NERV. Its reported uptime dates the last restart to about 2 days ago. 144 of 168 hours up over the last 7 full days, which is 86%. The first record of it on Rust Heatmap is 19 October 2026.
Where is NERV located?
A region is not published for NERV. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 209.192.255.195:28015.
Does NERV run smoothly?
Average server fps over the last 48 hours was 120; it never dropped below 93. Entities peaked at 114,670, counting buildings, deployables and all the rest of the world. The highest memory use was 5,214 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include NERV?
These Rust Heatmap lists include NERV: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on NERV mean?
The game's server browser reads the tags NERV publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join NERV?
Press F1 in Rust to open the console, then enter client.connect 209.192.255.195:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.