fghf
Online 209.192.255.166:26721 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on fghf?
The record of fghf's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 20 days 2 hours ago.
Player counts
How busy is fghf?
The current population of fghf is 0, against 40 slots. Averaged over the past week: 0 players.
How does fghf rank against other Rust servers?
The top 69% of ranked servers includes fghf, at #15,339 for player hours over the last seven days.
Map and rules
Which map does fghf run?
fghf runs a procedural map of size 2,000 with seed 425293779, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on fghf?
A gather rate is not given in the name fghf. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does fghf run?
Rust network protocol 2634 and build 167781 is the build fghf runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is fghf online, and how reliable is it?
Right now fghf shows as online. About 6 days 10 hours ago is when it last restarted, by its own uptime figure. 120 of 120 hours up over the last 5 full days, which is 100%. Rust Heatmap has had it on record since 22 October 2026.
Where is fghf located?
Nothing about a region comes from fghf. Rust Heatmap shows the location a server states. It does not look up the machine's location. 209.192.255.166:26721 is its address.
Does fghf run smoothly?
The last 48 hours brought an average of 236 server fps and a floor of 222. Entities peaked at 14,855, counting buildings, deployables and all the rest of the world. The highest memory use was 4,555 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include fghf?
Modded Rust servers, by live population are the Rust Heatmap lists that fghf fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on fghf mean?
The game's server browser reads the tags fghf publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join fghf?
Press F1 in Rust to open the console, then enter client.connect 209.192.255.166:26721. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.